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Superman – making of hair in Maya
Making-of showing workflow for create hair using Maya, Zbrush, PaintEffect and/or Shave’n Haircut. Superman Project by WiziX Thanks to : Tarkan SarimSaber JlassiErick Miller
News about VFX, CG & animations from all around the world.
Making-of showing workflow for create hair using Maya, Zbrush, PaintEffect and/or Shave’n Haircut. Superman Project by WiziX Thanks to : Tarkan SarimSaber JlassiErick Miller
Cgi / Animation breakdown by Daniel Pexie by Bobby Pontillas
All characters appearing in this work are fictitious. Any resemblance to real persons, living or dead, is purely coincidental. Inspired by the title – scientist have created alien dna – …and of course from the European elections fuss. Also the female creature with advanced dna, inspired by mister Hieronymus Bosch and his prince of hell Read more…
Warner Bros. Pictures and Village Roadshow have released four clips from the Doug Liman-directed Edge of Tomorrow, as well as almost five minutes of behind-the-scenes footage. Opening in 3D, 2D and IMAX 3D theaters on June 6, the sci-fi thriller stars Tom Cruise, Emily Blunt, Bill Paxton, Jeremy Piven, Ciaran Read more…
After Mclaren Tooned Framestore go on with the new season renamed Mobil1 Tooned . TOONED presents Mobil 1 – Oil: An Odyssey is here, along with part one of this exclusive, behind the scenes look at the making of the series. TOONED creators as they delve into what it takes to create Read more…
Inspired by the fact that gaming tools and real guns are officially combined in the norwegian army, also amused by the signature tongue issue at the latest pop scene, we couldn’t think of anything else but the sunny childhood swinging and popsicle. Drawing , 3d and concept by Evgeni Hristov & Read more…
The Bafta-winning visual effects behind Gravity, Watch Making of Gravity by Framestore Studio built an astounding 2,200 models for Gravity, from large structures such as the International Space Station to the tiny props floating within it.
It was a remarkable number of asset builds – far more than in a traditional VFX-heavy film. “The number of assets to manage was more akin to that of a CG animated film, but this is on a different scale of complexity entirely as it’s all photo-real. I definitely wouldn’t classify this as a CG film, but it is certainly comparable in terms of the number of assets” says Gravity lead modeller, Ben Lambert.
2K Render test using Vray and Maya . Mainly I focused my attention to the camera DOF and texturing. All the pawns are textured with diffuse, reflection and bump map to add this kind of used “mood”. I did all the processes with Maya.
[vcdm id=x1trdno] Fiat Usa launch Fiat Godzilla advertising Fiat 500L vs. Godzilla, USA spot. Change theme of the Turin for its compact MPV, in the version Trekking in this case, in full U.S. launch. The video that you can see below is quite eloquent. Godzilla is back in town, but it is Read more…
[vcdm id=x168un7] Trixter present a previously unseen new VFX breakdown from Iron Man 3, showing the shots they’ve worked on.
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