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Create Liquid Simulations Chocolate using Phoenix FD
Using Phoenix FD to Create Liquid Simulations – Chocolate. Tutorial by from Michael McCarthy.
News about VFX, CG & animations from all around the world.
Using Phoenix FD to Create Liquid Simulations – Chocolate. Tutorial by from Michael McCarthy.
Simple UI tool to manage Vray proxy – load vraymesh on proxy – display mode – offset animation – scale factor working from Vray 1.5 and above for any suggestion to add or questions don’t esitate to contact me. Also available on cgtrader.com
The Art Direction of Roma Creative Contest is honored to announce that the Jury of the fourth edition will be chaired by the director Giuseppe Tornatore. Fresh from the international success of The Best Offer, the director (Oscar-winner in 1990 with Nuovo Cinema Paradiso) is preparing to return to the Read more…
Weta Digital Making of The Hobbit The Desolation of Smaug, Middle-earth is a fantastical world of imagined landscapes and many incredible digital creatures. We completed almost 2000 VFX shots for the film, encompassing hero digital performance work, large scale water and fire simulations, complex digital environments, digital doubles of a Read more…
Watch a Production Development video of The Lego Movie. The Lego Movie is an upcoming 2014 American-Australian computer-animated adventure comedy film.
Sony Pictures The Amazing Spider-Man 2 brings Spider-Man to life like never seen before. Watch exclusive Making of Spider-Man Animation by Sony Pictures Imageworks. Narrated by David Schaub Animation Supervisor at Sony Pictures Imageworks. The Amazing Spider-Man 2 Exclusive Spider-Man Animation Feature, Visual effects that make Spider-Man seem like he Read more…
I did this video in really fast & tough deadline , it required one week of hard working for showing at the Clipper Contest – Cortoons Festival 2012 , the video took the second place at the contest. I made all in Maya (modeling, rigging, shading and animations) using toon shader and Mentalray. Animator Read more…
Hi, I’m Patrick Giusiano, I’m a French animator, currently working in Blue Sky Studios and I had the great privilege to work on Epic. Working with Chris Wedge and all the Amazing Blue Sky animation team was one of the most enjoyable moments in my career. By working on my Read more…
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