I rigged this Cartoon vehicles with Maya . It is a “layered” rig , with squash and stretch and all the main body was skinned like as a organic character, that permits at the animators to give life at the car and the classic “extreme” deformations of a cartoonish animations.
Maya and Renderman ready.

car1

render001

render002

render004

render005

render006

Feautures :

– Steering control
– Wheel rotation expression working with X and Z translate // working also if you changing the model scale.
– Body car squash / stretch.
– Back and Forward animation controls for take control of the shapes of the car.
– wheel control – for control each wheel with different control using position and rotation.
– Renderman ready

Watch the video overview!

Enjoy!

 
Also available on:
creative crash >>
 

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