Hi there! Developing a shot for my own personal sci-fi project I encounters some difficulties to figure out … how I can do that? The shot mainly show some miners/slave that pulling a floating cargo, and at one point the character to the right must to falling down . The Read more…
Hi there, in the following video there is playblast I did some days ago using Golaem (Autodesk Maya), this test is focused on using Golaem’s force to interact withe the crowd. The behaviors I set put is really simple, for both entities I setup a beMotion node (run) , and Read more…
Hi there, usually for modeling and painting 3d asset I’m gonna use Auotdesk Mudbox or 3dCoat , but for my curiosity after different comments from my colleagues I dedice to try Substance Painter … and wow! The result are really promising! Substance Painter is a GPU based software for painting Read more…
today I want to share just some tips about creating inflating simulation using Ncloth in Maya.
In the video shown before I created a 3d Text Type , and after adding some tessellation for have more deformations I just select the model and I added NCloth to the object… for have the inflating fx I just animate the pressure parameter with negative value , otherwise it looks like a baloon that must to explode …. 😀
Here same preview of sci-fi girl character that I did for a project some years ago … The characters was modeled and rigged using Autodesk Maya , Mudbox and rendered with Vray. Hope that you like it! 😉 The Rig have also custom controls to manage hair simulation, IK-FK switch and Read more…
That’s a test that I did using Unity3d particles system to create a “magic ball” with mouse tracking , “portal aurea” and other vfx . If you are proficent with other particles system like After Effects or other 3d software package you’ll see that is simple to create nice vfx Read more…
Making of Pacific Rim By ILM
Creating the Kaijus for Pacific Rim
Guillermo Del Toro is the original fan boy. The director who has been behind an amazing variation of creatively powerful work, from Hellboy to Pan’s Labyrinth, Del Toro is passionately engaged in the worlds of fantasy and sci-fi. So much so that he acknowledged his own obsession by dubbing his latest effort, Pacific Rim, “robot porn.”
Robot porn it is. The terrifying Kaiju — huge monsters from the depth of the ocean, each with its own physiognomy and personality — meet the 250-foot high Jaegers, man-made and man-directed battleship-like robots. The immensity of these main characters (who play alongside a cast of human actors with their human dramas) can’t be over-stated. Perhaps it’s no surprise that Industrial Light & Magic (ILM), a pioneer in all VFX, brought this all to life.
ILM hard surface modeler David Fogler enumerates some of the stats: The Jaeger ‘Gipsy Danger’ is so large that the Statue of Liberty would only reach its knees. It is 10 times taller than King Kong and its feet are as long as two city buses. She (in the tradition that battleships are referred to as females) takes only two steps to cross a football field.
(L-r) The United States’ Gipsy Danger and Australia’s Striker Eureka.