version updates v.0.7.0
– Edit refereces random scale integers bug fixed , now you can insert float values.
– minor bug fixes
I did this script tool to help artists to place assets on specific surface/area.
it references asset to the current scene using two methods:
– by creating locators on random position
– by vertex selection
after you populated your asset you can edit your references adding random rotation and scale.
it’s pure Python so it should work with all Maya versions (from Maya 2012 and above)
Take a look at the video to see the script in action.
for any suggestions or questions don’t esitate to contact me!