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Sci-fi Girl character

Here same preview of sci-fi girl character that I did for a project some years ago … The characters was modeled and rigged using Autodesk Maya , Mudbox and rendered with Vray. Hope that you like it! 😉 The Rig have also custom controls to manage hair simulation, IK-FK switch and Read more

By admin, ago
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Book Rig updated

Hi there, I want to share some update about that book rigged for Maya , now include animated file and Arnold render configuration for Maya 2017. here the rig overview and animation sample:

By admin, ago
Blog

Maya Tutorial – Animating a walkcycle

Download the rig used in this lesson : Leggy rig (MAYA 2016) (keep in mind to don’t use Leggy rig for any commercial project) This tutorial is for an intermediate audience that have the knowledge of Maya basic interface and animation tools. In this lesson I shown a complete workflow that introduce Read more

By admin, ago
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Skinning Converter

Here is a short demo of the Skinning Converter by Hans Godard. The algorithm is creating Bones, Bones Animations and Skinning Maps. Impressive , congrats Hans!

By admin, ago
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AS Cartoon Car Rigged for Maya

I rigged this Cartoon vehicles with Maya . It is a “layered” rig , with squash and stretch and all the main body was skinned like as a organic character, that permits at the animators to give life at the car and the classic “extreme” deformations of a cartoonish animations. Read more

By admin, ago