Blog

Mushroom’s cartoon character

In this article I show you some processes around the creation of cartoon character. First of all I started this concept with drawings to study the shapes of this mushroom’s character. After this step of drawings I started with 3d Read more

By admin, ago
Blog

Testing Substance Painter

Hi there, usually for modeling and painting 3d asset I’m gonna use Auotdesk Mudbox or 3dCoat , but for my curiosity after different comments from my colleagues I dedice to try Substance Painter … and wow!  The result are really Read more

By admin, ago
Works

Coffer’s 3d model

Hi there, here I want to share this coffer’s 3d model , I did using Maya /Photohop creating a mid-poly model (almost 18000 faces) and by creating high quality textures. The wood material had 4k textures for Diffuse, Bump and Read more

By admin, ago
Tutorials

celebrating video 1k followers on Instagram – inflating fx with Maya

[video width="960" height="540" mp4="http://www.adrianosanna.com/wp-content/uploads/2018/03/seq1000.mp4"][/video]   Hi there, today I want to share just some tips about creating inflating simulation using Ncloth in Maya. In the video shown before I created a 3d Text Type , and after adding some tessellation for have more deformations I just select the model and I added NCloth to the object... for have the inflating fx I just animate the pressure parameter with negative value , otherwise it looks like a baloon that must to explode .... :D (more…)

By admin, ago
Blog

Sci-fi Girl character

Here same preview of sci-fi girl character that I did for a project some years ago … The characters was modeled and rigged using Autodesk Maya , Mudbox and rendered with Vray. Hope that you like it! 😉 The Rig have Read more

By admin, ago