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Magazine (book) Rig for Maya
New version of the Magazine Rig (for Maya) released ! Finally you can add pages to the rig with a simple tool included in the rig. take a look : available on CGtrader
News about VFX, CG & animations from all around the world.
New version of the Magazine Rig (for Maya) released ! Finally you can add pages to the rig with a simple tool included in the rig. take a look : available on CGtrader
I saw some post here and there that talk about by HEVC (h265), most of the decoder are free …but not for encoder ….really bad ! So after some search I decide to use a command line encoding software that is FFMPEG , is an opensource software that is the Read more…
In this article I show you some processes around the creation of cartoon character. First of all I started this concept with drawings to study the shapes of this mushroom’s character. After this step of drawings I started with 3d using Maya. The best method that I used is to Read more…
Hi there, just want to show how to create a shelf button that enable/disable the Render Stats option Primary Visibility of the selected shapes node. In this way with one click I can enable and disable objects that will be rendered . First of all , the following scripts use Read more…
Hi there , in this post I’ll send updates about my WIP for the 3d art challange “Survival Car” by Hum3d . Feel free to comment or post suggestions. Here you can check the final image https://hum3d.com/challenges/mercury/ 07/13 Update – Now this model is available for purchase on cgtrader platform. Read more…
Hi there, usually for modeling and painting 3d asset I’m gonna use Auotdesk Mudbox or 3dCoat , but for my curiosity after different comments from my colleagues I dedice to try Substance Painter … and wow! The result are really promising! Substance Painter is a GPU based software for painting Read more…
Hi there, here I want to share this coffer’s 3d model , I did using Maya /Photohop creating a mid-poly model (almost 18000 faces) and by creating high quality textures. The wood material had 4k textures for Diffuse, Bump and Specular , the other materials had 2K texture with the Read more…
Hi there,
today I want to share just some tips about creating inflating simulation using Ncloth in Maya.
In the video shown before I created a 3d Text Type , and after adding some tessellation for have more deformations I just select the model and I added NCloth to the object… for have the inflating fx I just animate the pressure parameter with negative value , otherwise it looks like a baloon that must to explode …. 😀
AS LowRez Series Want to share this new creation adopting different techniques to generate a readable volumes with a voxel’s algorithm create by me. This sculptures are an original way to show organic volumes using a “pixelate effects” , is a piece of collection “LowRez” that will be available soon, with Read more…
Here same preview of sci-fi girl character that I did for a project some years ago … The characters was modeled and rigged using Autodesk Maya , Mudbox and rendered with Vray. Hope that you like it! 😉 The Rig have also custom controls to manage hair simulation, IK-FK switch and Read more…