Blog

Here you can found tip & tricks and my personal experiment related to CG & Animation

Wall tool generator (Houdini)

Here a tool I developed (inspired from Rick Banks). I decided to create a fully procedural wall builder that allow users to tweaks with all aspects of the wall , from the shape, brick’s dimension, Read more…

Golaem Unreal demo

Creating dust and smoke effects realtime Hi there to continue the Steam walkers crowds sim I decided to share my workflow and improvements using the Golaem simulation inside Unreal. After setting-up the environment and installation Read more…

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I'm located in Rome (Italy)  working remote as freelance/contractor.

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Adriano Sanna 
+39 333 902 9162
Mon - Fri, 9:00-18:00

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