Blog

Sci-fi Girl character

Here same preview of sci-fi girl character that I did for a project some years ago … The characters was modeled and rigged using Autodesk Maya , Mudbox and rendered with Vray. Hope that you like it! 😉 The Rig have also custom controls to manage hair simulation, IK-FK switch and Read more

By admin, ago
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Unity3d VFX particles test

That’s a test that I did using Unity3d particles system to create a “magic ball” with mouse tracking , “portal aurea” and other vfx . If you are proficent with other particles system like After Effects or other 3d software package you’ll see that is simple to create nice vfx Read more

By admin, ago
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Book Rig updated

Hi there, I want to share some update about that book rigged for Maya , now include animated file and Arnold render configuration for Maya 2017. here the rig overview and animation sample:

By admin, ago
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Human Skeleton hi-res

  I did this 3d model using Mudbox and Maya . With Maya I did a lowpoly geometry and UV mapping , then I sent to Mudbox and I sculpt details and I paint to texture all the bones and skull . The total ammount of polygons of  this hi-res Read more

By admin, ago
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Lowpoly Xmas elements

This 3d model are great for xmas implementation on your low-poly project, your games or your app. Available formats : Unity3d package / Maya / 3dsMax / Obj / Fbx   CHECK IT OUT!  

By admin, ago
Blog

3d maps with relief for motion graphics

The graphic representation of three-dimensional maps many times can be an obstacle, below I illustrate broadly what are the techniques that I have used. – grabbing map from scanned map or digital editing (Photoshop) . I create diffuse color map and normal map with a resolution of 5000 x 5000 Read more

By admin, ago