Trixter present a previously unseen new VFX breakdown from Iron Man 3, showing the shots they’ve worked on.
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Categories: Blog
Trixter present a previously unseen new VFX breakdown from Iron Man 3, showing the shots they’ve worked on.
Here a tool I developed (inspired from Rick Banks). I decided to create a fully procedural wall builder that allow users to tweaks with all aspects of the wall , from the shape, brick’s dimension, Read more…
I created a little tool to populate crowd along a curve , this is very usefull especially when you should create army formations , or give a specific shape. The tool allow not only to Read more…
Creating dust and smoke effects realtime Hi there to continue the Steam walkers crowds sim I decided to share my workflow and improvements using the Golaem simulation inside Unreal. After setting-up the environment and installation Read more…
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1 Comment
Timothy · June 9, 2014 at 2:13 pm
.
tnx for info.
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